Current Project

For my senior project, I am working on a full game. This game will be a first person shooter, with public transport-related aspects.

How can I design an engaging and balanced game play experience that challenges players while maintaining an immersive narrative and environment?

This is my driving question for this project, which I hope to answer throughout my journey.

Early Game Footage (specifically v0.0.2-ui)
Early World Design Concepts for Hat Catter
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